9 research outputs found

    A machine learning-based framework for preventing video freezes in HTTP adaptive streaming

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    HTTP Adaptive Streaming (HAS) represents the dominant technology to deliver videos over the Internet, due to its ability to adapt the video quality to the available bandwidth. Despite that, HAS clients can still suffer from freezes in the video playout, the main factor influencing users' Quality of Experience (QoE). To reduce video freezes, we propose a network-based framework, where a network controller prioritizes the delivery of particular video segments to prevent freezes at the clients. This framework is based on OpenFlow, a widely adopted protocol to implement the software-defined networking principle. The main element of the controller is a Machine Learning (ML) engine based on the random undersampling boosting algorithm and fuzzy logic, which can detect when a client is close to a freeze and drive the network prioritization to avoid it. This decision is based on measurements collected from the network nodes only, without any knowledge on the streamed videos or on the clients' characteristics. In this paper, we detail the design of the proposed ML-based framework and compare its performance with other benchmarking HAS solutions, under various video streaming scenarios. Particularly, we show through extensive experimentation that the proposed approach can reduce video freezes and freeze time with about 65% and 45% respectively, when compared to benchmarking algorithms. These results represent a major improvement for the QoE of the users watching multimedia content online

    An HTTP/2 push-based approach for low-latency live streaming with super-short segments

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    Over the last years, streaming of multimedia content has become more prominent than ever. To meet increasing user requirements, the concept of HTTP Adaptive Streaming (HAS) has recently been introduced. In HAS, video content is temporally divided into multiple segments, each encoded at several quality levels. A rate adaptation heuristic selects the quality level for every segment, allowing the client to take into account the observed available bandwidth and the buffer filling level when deciding the most appropriate quality level for every new video segment. Despite the ability of HAS to deal with changing network conditions, a low average quality and a large camera-to-display delay are often observed in live streaming scenarios. In the meantime, the HTTP/2 protocol was standardized in February 2015, providing new features which target a reduction of the page loading time in web browsing. In this paper, we propose a novel push-based approach for HAS, in which HTTP/2's push feature is used to actively push segments from server to client. Using this approach with video segments with a sub-second duration, referred to as super-short segments, it is possible to reduce the startup time and end-to-end delay in HAS live streaming. Evaluation of the proposed approach, through emulation of a multi-client scenario with highly variable bandwidth and latency, shows that the startup time can be reduced with 31.2% compared to traditional solutions over HTTP/1.1 in mobile, high-latency networks. Furthermore, the end-to-end delay in live streaming scenarios can be reduced with 4 s, while providing the content at similar video quality

    HTTP/2-based adaptive streaming of HEVC video over 4G/LTE networks

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    In HTTP Adaptive Streaming, video content is temporally divided into multiple segments, each encoded at several quality levels. The client can adapt the requested video quality to network changes, generally resulting in a smoother playback. Unfortunately, live streaming solutions still often suffer from playout freezes and a large end-to-end delay. By reducing the segment duration, the client can use a smaller temporal buffer and respond even faster to network changes. However, since segments are requested subsequently, this approach is susceptible to high round-trip times. In this letter, we discuss the merits of an HTTP/2 push-based approach. We present the details of a measurement study on the available bandwidth in real 4G/LTE networks, and analyze the induced bit-rate overhead for HEVC-encoded video segments with a sub-second duration. Through an extensive evaluation with the generated video content, we show that the proposed approach results in a higher video quality (+7.5%) and a lower freeze time (-50.4%), and allows to reduce the live delay compared with traditional solutions over HTTP/1.1

    Towards intelligent scheduling of multimedia content in future access networks

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    The popularity of streaming multimedia services has greatly increased in recent years. Telco- and cable-providers have started offering a plethora of multimedia services in the access and aggregation network, including video on demand, interactive digital television, and time-shifted TV. However, these services introduce additional challenges, such as stringent time constraints, and high bandwidth requirements. To overcome these problems, we explore the advantages of delivering such multimedia content using deadline-aware scheduling and caching algorithms. These algorithms decide when to send and store which content. This enables the network to optimize bandwidth consumption and satisfy deadline constraints. The designed algorithm was evaluated and compared to classical deadline-unaware delivery protocols. This allows us to study the efficiency of the new algorithm, and identify the scenarios in which deadline-aware scheduling improves delivery of multimedia content

    Network-based video freeze detection and prediction in HTTP adaptive streaming

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    Given the popularity of HTTP adaptive streaming (HAS) technology for media delivery over mobile and fixed networks, the clients Quality of Experience (QoE) for HAS video sessions is of particular interest for network providers and Content Delivery Network (CDN) operators. Despite that, network providers are not able to directly obtain QoE-relevant metrics such as video freezes, initial buffering time, and the frequency of quality switches from the client. This paper proposes a scalable machine learning (ML) based scheme that offline detects and online predicts video freezes using a few features extracted from the network-based monitoring data, i.e., a sequence of HTTP GET requests sent from the video client. We determine the discriminative features for detecting video freezes based on multi-scale winch:11gs using the criterion of information gain (IG). Four traditional classifiers are investigated and the C4.5 decision tree is selected because of its simplicity, scalability, accuracy, and interpretability. Our approach for session based offline freeze detection is evaluated on the Apple HTTP Live Streaming video sessions obtained from a number of operational CDN nodes and on the traces of Microsoft Smooth Streaming video sessions acquired in a controlled lab environment. Experimental results show that, even with the disturbance of user interactivity, an accuracy of about 91% can be obtained for the detection of a video freeze, a long video freeze, and multiple video freezes. The experiments for the online freeze prediction show that more than 30% of the video freezes can be foreseen one segment in advance. (C) 2016 Published by Elsevier B.V
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